I am tasked with writing an application to output high definition 2D graphics to a television. I don...
By zachnelson
Hi, i read a paper from nvidia about shadowmaps( http://developer.nvidia.com/attach/6769 ) and it te...
By key_46
I am trying to find out how many bytes in total have been allocated for D3D resources in our program...
By su_zeelot
HiI have a usercontrol that draws an image from a file. The image in the form is also able to be dra...
By denham
Hi,I am new to XNA and C# as well. I am using the code from here (http://andyq.no-ip.com/blog/?p=16)...
By pic, 4 Comments
I managed to have an MDI child form which uses directX, it's somehow convoluted, but it works, the p...
By onishiro, 4 Comments
Hi, I find that XNA is a very interresting tools, powerful and offering a lot of possibilities for t...
By christophedesplanches, 1 Comments
Greetings!I have a development team working on an Xbox Live Arcade title for the Xbox 360 using XNA ...
By madmojo1, 9 Comments
Hi All,I has c# + directX 9c 3D games develop experience. I want to try start develop xna 3D games. ...
By brian_tsim, 2 Comments
Q: Where are the physics?
A: XNA is a framework to develop from similar to how .NET is a framework to develop from. You still have to role your own physics since XNA is not a Game Engine. If you would like that please check out TourquX when it comes out.
http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=684033&SiteID=1
Q: What shader versions does XNA Support?
A: On windows ( 1.1, 1.3, 1.4, 2.0, 3.0 ), On Xbox it supports shader model 2.0, plus an extended Xbox-customised variant of 3.0
http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=686803&SiteID=1
Q: How do I poll the mouse position and create a Mouse in the window?
A: http://www.xnaspot.com/Sample_Mouse.aspx
Q: How do I handle basic KeyBoard input?
A: http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=683239&SiteID=1
percent20 | Fri, 31 Aug 2007 02:37:00 GMT |