Microsoft Game Technologies: XNA Security

  • tonyvalenti / 100 / Sat, 30 Jan 2010 22:39:00 GMT / Comments (2)
  • Hi!
    I am a huge fan of the fact that Microsoft is opening up the Xbox to students and novices with the XNA, but a big question i have is how does this impact the security of the 360? Are there countermeasures to prevent people from making a "game" that attacks your network or monitors other games you're playing? How about a 360 virus or 360 spyware? Is there anything in the XNA or the 360 itself that prevents this from happening?
  • Keywords:

    xna, security, microsoft, game

  • http://msdn.itags.org/microsoft-game/244659/«« Last Thread - Next Thread »»
    1. Security is extremely important to the XNA team, and they work closely with the Xbox team to ensure full certification and security for the runtime.

      davidweller_msft | Fri, 31 Aug 2007 10:44:00 GMT |

    2. Its no surprise to me that XNA is ONLY .Net based. .Net (like Java etc) provides out of the box sandboxing. So in theory the runtime can prevent this kind of operation from happening.

      The .Net runtime has years of testing to ensure that the sandbox is secure - you can never be 100% certain of anything security-weise but it has good pedigree and plenty of testing time even before it got to xbox testing (which I bet is brutal!).

      thezman | Fri, 31 Aug 2007 10:45:00 GMT |

  • Microsoft Game Technologies Questions

    • XNA Framework wish list

      XNA Framework wish list. - System.Net.Socketso Socket (Tcp & UDP transport)o Do not really need ...

      By twospoons, 8 Comments

    • Xna questions

      Just to make sure XNA game studio express is just for programing onlyso then what is the actual soft...

      By demonslayer, 5 Comments

    • XNA Game Studio versions?

      Hello!I have questions about the XNA Game Studio: the FAQ would seem to suggest that there are three...

      By monkeynova, 2 Comments

    • XNA Collision

      Hello, I'm having a bit of a problem getting Collision to work.I have an Array Map: int[,] Map1 = ne...

      By cpaw88, 1 Comments

    • XNA Requirements Checker

      Well, I finally decided to write a little utility that checks for the required components of XNA (ex...

      By dczraptor, 14 Comments