XBL Radio.com has put out their roundtable on XNA with myself and a couple of developers. Check it o...
By jimperry
hi Guys another update with the games component for redering bounding box,Spheres , line, the code e...
By tridex
I was wondering, is there a proper way to setup an object in max for export as .fbx to xna?For examp...
By dchin
Get it here:http://www.microsoft.com/downloads/details.aspx?FamilyID=21e979e3-b8ae-4ea6-8e65-393ea76...
By davidweller_msft
Hi. Right now I'm using VertexPositionColor and an index buffer to create a terrain and I'm going to...
By graysonpeddie, 4 Comments
I've posted some more information about the XNA Framework here: http://blogs.msdn.com/xna/archive/20...
By mitchwalker_msft, 6 Comments
Hello, In the .NET framework you have classes and methods that let you zip / unzip file. Right now I...
By chryso, 2 Comments
hi all,i created one mesh and spriteBatch in my game. i tried run the program but the mesh has some ...
By brian_tsim, 1 Comments
i wood like see all the folks working on Xna api in a videoexplaning the xna and the ploblems .ect.....
By michaelhansen, 3 Comments
At the moment there is just the main one from the XNA GSE System, in the future there are going to be some more released.. but non yet.
glennwilson | Tues, 04 Sep 2007 03:23:00 GMT |